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Ace Combat 8: Wings of Theve · MRP farming

Ace Combat 8 MRP farm: best missions

Five missions ranked by MRP per hour, plus four more that guides recommend without a published clear time. Rankings include 1.5 minutes of loading and menus per run. Mission 16 (Singer) comes out on top at about 904,851 MRP per hour.

Aircraft treedashed = estimate or not mapped

Tap a jet to open its route guide

after M303 parts8 parts8 parts2 parts2 parts3 partsF/A-18CSTARTMirage 2000-5130,000F/A-18E240,000F/A-18F240,000EA-18G350,000F-22A550,000F-35C550,000X-401,000,000Su-57550,000after M303 parts8 parts8 parts2 parts2 parts3 partsF/A-18CSTARTMirage 2000-5130,000F/A-18E240,000F/A-18F240,000EA-18G350,000F-22A550,000F-35C550,000X-401,000,000Su-57550,000
These mission figures are compiled from public reports and have not been independently measured on this site. Results change with difficulty (guides report that Ace pays 1.5 times), rank, aircraft and how many targets you destroy. Guides also often recommend Missions 27 and 28 for longer sessions; they are not in this table because we have no reliable per-run figures for them.

Missions ranked by MRP per hour

MRP per replay at the listed rank, without the one-time first-clear bonus. The per-hour column assumes 1.5 minutes of loading and menus per run, a typical figure you can change in the calculator.

MissionClear timeMRP / runMRP / hour
M16 Singer
S rank
3:1270,880904,851
M23 The Destruction of Expo City
S rank
14:56136,020496,625
M11 Maximum Payload
S rank
8:5260,860352,244
M07 A Lifeline in the Desert
S rank
15:0384,570306,598
M04 The Fall of the Numbered Fleets
A rank
9:1226,850150,561

Mission 16 is the fastest earner because a run takes 3:12, but each run only pays 70,880 MRP. Mission 23 (The Destruction of Expo City) pays the most per run at 136,020 MRP and needs 14:56 of play, so it suits long sessions where you do not want to reload every few minutes: about 496,625 MRP per hour, 55% of the best rate.

Other missions guides recommend

These missions are named by public guides but have no clear time published, so they cannot be ranked by MRP per hour. They are listed as reported, not measured here. Checked on October 7, 2026.

MissionReported MRP / runNotes
M07 A Lifeline in the Desert65,000 to 78,000Our table above uses 84,570 at S rank, so figures differ between sources. Source: Gamer.org
M15 Wings of Wax90,000 to 140,000Range depends on how the run is played. Source: Gamer.org
M24 The Battle of Rocky Island, Day 1up to 140,000Reported as an upper figure only. Source: Gamer.org
M27 Fatsia, The Ocean Fortressnot quantifiedRecommended for longer sessions with a larger reward per completed run. Source: Gamerblurb
M28 A Thousand Points of Lightnot quantifiedMany targets over Cima Island and an airstrip to rearm, so a single sortie can keep going. Most guides name it the top farm. Source: PowerPyx

Two points from the same guides apply to every mission: the difficulty multiplier runs from about 0.8 on Casual to 1.5 on Ace, and a first campaign playthrough is reported at roughly 3 to 4 million MRP. One guide notes that a slow Ace run can earn less per real minute than a fast clear on a lower difficulty, so the rates above are only comparable when every mission is played the same way. If you have measured run times for Missions 15, 24, 27 or 28, send them in and they will be added to the ranking.

How loading time changes the ranking

Short missions lose the most to loading screens. MRP per hour at three loading allowances:

Mission0 min1.5 min3 min
M04 The Fall of the Numbered Fleets175,109150,561132,049
M07 A Lifeline in the Desert337,156306,598281,119
M11 Maximum Payload411,835352,244307,719
M16 Singer1,329,000904,851685,935
M23 The Destruction of Expo City546,509496,625455,086

Mission 16 stays first even with 3 minutes of overhead, while the gap to The Fall of the Numbered Fleets (M04) narrows as loading grows.

How many runs to farm common goals

Starting from 0 MRP and replaying Mission 16 only, with 1.5 minutes of overhead per run. Aircraft rows use the full route cost: every part and prerequisite jet included.

GoalMRP neededRunsTime
F/A-18E Super Hornet410,000628 min
F-22A Raptor1,100,000161 h 15 min
F-35C Lightning II1,495,000221 h 43 min
FA-36 Game1,850,000272 h 7 min
X-40 Nightmare2,100,000302 h 21 min
EA-36 Barricader2,600,000372 h 54 min
Every regular Aircraft Tree jet (node prices only)6,400,000917 h 8 min
Whole tree with the three post-campaign jets (node prices only)8,900,0001269 h 52 min

For your own balance and target, use the MRP calculator. To see what a fixed amount buys, check the budget planner.

Farming MRP: FAQ

What is the best mission to farm MRP in Ace Combat 8?

In the figures listed here, Mission 16 (Singer) gives the most MRP per hour at about 904,851. Guides also point to Missions 27 and 28 for longer sessions, but there are no reliable per-run figures for them, so they are not ranked.

How long does it take to farm the X-40 Nightmare?

The full route to the X-40 costs 2,100,000 MRP. At Mission 16 that is 30 runs, about 2 h 21 min with 1.5 minutes of overhead per run. See the X-40 Nightmare route.

Do these numbers include the first-clear bonus?

No. They are replay figures at the listed rank. The first clear of a mission pays more once, which this page does not model.

Why are only five missions ranked?

Ranking needs both MRP per run and clear time. Only these five have both in the data behind this site. Missions 15, 24, 27 and 28 appear in public guides, but none has a published clear time, so they are listed separately above instead of guessed.

Is Mission 28 better than Mission 16?

Many guides call Mission 28 the best farm because you can rearm at an airstrip and keep fighting in one sortie, which removes loading between runs. No guide publishes an MRP per hour figure for it, so this page cannot confirm that it beats Mission 16 and does not claim to.