Missions ranked by MRP per hour
MRP per replay at the listed rank, without the one-time first-clear bonus. The per-hour column assumes 1.5 minutes of loading and menus per run, a typical figure you can change in the calculator.
| Mission | Clear time | MRP / run | MRP / hour |
|---|---|---|---|
| M16 Singer S rank | 3:12 | 70,880 | 904,851 |
| M23 The Destruction of Expo City S rank | 14:56 | 136,020 | 496,625 |
| M11 Maximum Payload S rank | 8:52 | 60,860 | 352,244 |
| M07 A Lifeline in the Desert S rank | 15:03 | 84,570 | 306,598 |
| M04 The Fall of the Numbered Fleets A rank | 9:12 | 26,850 | 150,561 |
Mission 16 is the fastest earner because a run takes 3:12, but each run only pays 70,880 MRP. Mission 23 (The Destruction of Expo City) pays the most per run at 136,020 MRP and needs 14:56 of play, so it suits long sessions where you do not want to reload every few minutes: about 496,625 MRP per hour, 55% of the best rate.
Other missions guides recommend
These missions are named by public guides but have no clear time published, so they cannot be ranked by MRP per hour. They are listed as reported, not measured here. Checked on October 7, 2026.
| Mission | Reported MRP / run | Notes |
|---|---|---|
| M07 A Lifeline in the Desert | 65,000 to 78,000 | Our table above uses 84,570 at S rank, so figures differ between sources. Source: Gamer.org |
| M15 Wings of Wax | 90,000 to 140,000 | Range depends on how the run is played. Source: Gamer.org |
| M24 The Battle of Rocky Island, Day 1 | up to 140,000 | Reported as an upper figure only. Source: Gamer.org |
| M27 Fatsia, The Ocean Fortress | not quantified | Recommended for longer sessions with a larger reward per completed run. Source: Gamerblurb |
| M28 A Thousand Points of Light | not quantified | Many targets over Cima Island and an airstrip to rearm, so a single sortie can keep going. Most guides name it the top farm. Source: PowerPyx |
Two points from the same guides apply to every mission: the difficulty multiplier runs from about 0.8 on Casual to 1.5 on Ace, and a first campaign playthrough is reported at roughly 3 to 4 million MRP. One guide notes that a slow Ace run can earn less per real minute than a fast clear on a lower difficulty, so the rates above are only comparable when every mission is played the same way. If you have measured run times for Missions 15, 24, 27 or 28, send them in and they will be added to the ranking.
How loading time changes the ranking
Short missions lose the most to loading screens. MRP per hour at three loading allowances:
| Mission | 0 min | 1.5 min | 3 min |
|---|---|---|---|
| M04 The Fall of the Numbered Fleets | 175,109 | 150,561 | 132,049 |
| M07 A Lifeline in the Desert | 337,156 | 306,598 | 281,119 |
| M11 Maximum Payload | 411,835 | 352,244 | 307,719 |
| M16 Singer | 1,329,000 | 904,851 | 685,935 |
| M23 The Destruction of Expo City | 546,509 | 496,625 | 455,086 |
Mission 16 stays first even with 3 minutes of overhead, while the gap to The Fall of the Numbered Fleets (M04) narrows as loading grows.
How many runs to farm common goals
Starting from 0 MRP and replaying Mission 16 only, with 1.5 minutes of overhead per run. Aircraft rows use the full route cost: every part and prerequisite jet included.
| Goal | MRP needed | Runs | Time |
|---|---|---|---|
| F/A-18E Super Hornet | 410,000 | 6 | 28 min |
| F-22A Raptor | 1,100,000 | 16 | 1 h 15 min |
| F-35C Lightning II | 1,495,000 | 22 | 1 h 43 min |
| FA-36 Game | 1,850,000 | 27 | 2 h 7 min |
| X-40 Nightmare | 2,100,000 | 30 | 2 h 21 min |
| EA-36 Barricader | 2,600,000 | 37 | 2 h 54 min |
| Every regular Aircraft Tree jet (node prices only) | 6,400,000 | 91 | 7 h 8 min |
| Whole tree with the three post-campaign jets (node prices only) | 8,900,000 | 126 | 9 h 52 min |
For your own balance and target, use the MRP calculator. To see what a fixed amount buys, check the budget planner.
Farming MRP: FAQ
What is the best mission to farm MRP in Ace Combat 8?
In the figures listed here, Mission 16 (Singer) gives the most MRP per hour at about 904,851. Guides also point to Missions 27 and 28 for longer sessions, but there are no reliable per-run figures for them, so they are not ranked.
How long does it take to farm the X-40 Nightmare?
The full route to the X-40 costs 2,100,000 MRP. At Mission 16 that is 30 runs, about 2 h 21 min with 1.5 minutes of overhead per run. See the X-40 Nightmare route.
Do these numbers include the first-clear bonus?
No. They are replay figures at the listed rank. The first clear of a mission pays more once, which this page does not model.
Why are only five missions ranked?
Ranking needs both MRP per run and clear time. Only these five have both in the data behind this site. Missions 15, 24, 27 and 28 appear in public guides, but none has a published clear time, so they are listed separately above instead of guessed.
Is Mission 28 better than Mission 16?
Many guides call Mission 28 the best farm because you can rearm at an airstrip and keep fighting in one sortie, which removes loading between runs. No guide publishes an MRP per hour figure for it, so this page cannot confirm that it beats Mission 16 and does not claim to.